| Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Harvey James
The Sengoku Legacy
1139
|
Posted - 2015.05.04 12:31:59 -
[1] - Quote
not convinced by the name change, they now sound like new afterburners of sizes in-between current ones, don't do it please.
republic fleet AB - i think should be the fastest, matches minnie ships being the quickest, maybe add stronger drawback too it like high cap use.
AB/mwd's meta's still aren't different enough, pg (-1) isn't much help really on frigs.. it needs a significant chunk off
republic fleet mwd's - should have lowest sig of faction mods and high speed but stronger drawback's.. lets have faction mods that represent their factions traits please.
still not convinced by Y2 just being the best at everything but fittings.. as mentioned earlier in threads .. the basic mod is pretty useless now, seems too be anti productive to a tiercide role approach.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1139
|
Posted - 2015.05.04 13:08:28 -
[2] - Quote
it would be nicer too see AB's get a speed boost rather than mwd's, AB's need some help (nerfing webs would be nice her too)
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1139
|
Posted - 2015.05.04 13:30:18 -
[3] - Quote
shouldnt T2 AB/mwd require higher CPU and PG?? rather than just PG especially as the compact reduces both stats..
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1139
|
Posted - 2015.05.04 13:37:09 -
[4] - Quote
i was hoping for some agility based roles here, say serpentis and fed navy would have lower mass addition, it makes sense with them being blaster boats, i assume speed would need too be reduced too compensate..
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1139
|
Posted - 2015.05.04 14:26:08 -
[5] - Quote
Janeway84 wrote:Capital Size propulsion mods missing  If you going to rebalance all the mwd and ab's you might as well add capital sized prop mods. Also the % are barely noticeable between the different variants. I like the 5-50-500 stuff to show size differences. 
also mass values are missing.. a important attribute for these mods, and misses the opportunity too play with agility not just speed, cap and fitting.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1142
|
Posted - 2015.05.04 16:54:54 -
[6] - Quote
Quote:With a Gistii A-Type 1/5MN Microwarpdrive fit Garmur (faction, snakes, zor's custom, and max fleet bonuses) in KSpace I'm getting - - 8606 m/s Prepatch > 8883 m/s Postpatch
- 12462 m/s Prepatch > 12514 m/s Postpatch Overloaded
and you don't see a problem here??????????????????????????????
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1142
|
Posted - 2015.05.04 18:41:37 -
[7] - Quote
a little surprised that the 'upgraded' meta isnt here, would allow more speed nerfs on the mwd's and some speed buffs on AB's
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1152
|
Posted - 2015.05.05 19:46:19 -
[8] - Quote
Iroquoiss Pliskin wrote:In an OGB world, it would be reasonable now to reduce all MWD values across the board by 50, or other similar figure - the choice du jour is either an MWD, or an over-sized AB, rarely do appropriately-sized Afterburners get into that equation, because they are not competitive enough. http://community.eveonline.com/news/dev-blogs/need-for-speed/
Quote:2007-02-15 15:01 By CCP Tuxford
Why don't we like people going really really fast One of the biggest reasons is the "feel" of the game. Combat in EVE was always supposed to be more about tactics and strategy rather than twitch movement. I know a lot of the community enjoy that style of gameplay but it just isn't EVE. Where's CCP TomB when you need him. vOv 
8 years on .. none of those things were implemented .. poor amarr...
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1152
|
Posted - 2015.05.05 20:50:23 -
[9] - Quote
we shouldn't have too fly sansha ships too get decent use out of AB's
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1154
|
Posted - 2015.05.06 00:18:35 -
[10] - Quote
Skir Skor wrote:Links do not neeed a light touch here and there but a major revamp.
I'm all in favour of Rapid Deployment II dropping from 7% to 6.3% but I'd rather CCP did the job in one big update rather than "fixing" it piece by piece due to a few complaints in a forum thread.
part of the problem with links are the big bonuses given by skills and implants rather than by ships or mods.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1157
|
Posted - 2015.05.12 12:51:50 -
[11] - Quote
AB T2 is at 135% atm .. i would like too see it closer too 160% increase the cap use too 25 ish.. and i would like a restrained version that specialises in low mass addition, so effectively a high agility version, serpentis and fed navy could be the faction version.
compact should be more like 8pg 11 cpu enduring and 1mn 10pg 14 cpu 1MN AB 11pg 16cpu
and scale that up for 10mn and 100mn's
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1158
|
Posted - 2015.05.12 18:06:36 -
[12] - Quote
CCP Larrikin wrote:Hey Mates,
Q: CCP can you please make Afterburners faster?! A: We have chosen not too for this balance pass. We are mostly happy with where afterburners are at in general. Buffing afterburners makes over-sized fits even more attractive than they currently are.
then please consider size limitations on AB's i.e. small AB's 1mn's being small ship only ..etc..
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1158
|
Posted - 2015.05.12 19:40:24 -
[13] - Quote
also no reply too making an agility based meta for AB or mwd .. even at a faction level at least..
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1161
|
Posted - 2015.05.15 11:50:57 -
[14] - Quote
i think 500% sig bloom is too high a penalty and this is a good opportunity too reduce that penalty . go with
- 300% as base on all mwds - 250% on restrained mwd's
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1161
|
Posted - 2015.05.15 13:34:02 -
[15] - Quote
Arla Sarain wrote:Harvey James wrote:i think 500% sig bloom is too high a penalty No its not.
oh.. i'm so convinced now 
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1161
|
Posted - 2015.05.15 15:01:39 -
[16] - Quote
Rowells wrote:Phaade wrote:Alexis Nightwish wrote:CCP Larrikin wrote:Q: CCP I am worried about the increase in Microwarpdrive speed bonuses. A: We have looked at this very closely, and weGÇÖre comfortable with the very small speed increase MWD fitted ships will get. In most cases its less than 4%... *sigh* Guess the only thing I'll need to do after the patch is update all my fittings with Y-T8s. Still no point in using ABs on anything that doesn't have spikes.  Cool, so just completely disregard community feedback. Well done CCP, especially when it is so unanimous... 'So unanimous'
indeed, also nerfing web strength is needed with the AB buff.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1161
|
Posted - 2015.05.15 16:06:07 -
[17] - Quote
i meant an AB speed buff is needed and a web strength nerf alongside it would be great and overdue, 60% or 90% make AB's pretty useless as it stands, a combination of weakening web strength and a AB speed buff would make using AB's worth it on anything above a frigate.
on mwd sig penalty, i think increasing sig by a factor of 500% is too excessive, it makes too many small/medium ships too easy too kill, especially destroyers, would be a nice sentry nerf by proxy too.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1175
|
Posted - 2015.05.25 14:43:37 -
[18] - Quote
Gevlon Goblin wrote:Federation Navy 1MN Afterburner [Meta Level 8 (+1); Powergrid 10; CPU 17; Activation 18 (-2); Velocity Bonus 145 (+4)%; Overload Bonus 50%] Shadow Serpentis 1MN Afterburner [Meta Level 8 (+1); Powergrid 10; CPU 17; Activation 18 (-2); Velocity Bonus 145 (+4)%; Overload Bonus 50%]
These are exact same stats. I think these modules should be merged because they are actually the same item, just under two flavor names.
or make the fed navy one agility based like their plates are.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.10 23:04:08 -
[19] - Quote
McChicken Combo HalfMayo wrote:Moac Tor wrote:As of now the 'restrained' meta 1 version of the microwarpdrive is FAR better than the tech II version. The difference in speed is tiny, but that drop in activation time and signature radius are in fact a massive benefit, and that is not to mention the reduced fitting requirements. Lots of this. The Restrained takes ~10% lower PG cost, 9% lower capacitor cost and 10% lower signature radius bloom at the cost of 1% lower speed boost. To give an idea of the lack of significance of that speed difference, my MWD Vexor will hit 1677 with the Restrained and 1691 with the T2. A mere 14 m/s. Hardly worth the trade off.
indeed 5% buff to 505% is just a silly token thing, nerfing the meta's to something like 485% would make more sense
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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